Exploring physics with computer animation and PhysGL

Exploring physics with computer animation and PhysGL
sku: 55707827
2,939.84 руб.
Shipping from: Russia
   Description
This book shows how the web-based PhysGL programming environment (http://physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning. Topics presented are parallel to those found in a traditional physics text, making for straightforward integration into a typical lecture-based physics course. Users will appreciate the ease at which compelling OpenGL-based graphics and animations can be produced using PhysGL, as well as its clean, simple language constructs. The author argues that coding should be a standard part of lower-division STEM courses, and provides many anecdotal experiences and observations, that include observed benefits of the coding work.
   Technical Details
abonement: false
age: 0
author: T J Bensky
genres_list: 5270,5661,5663
ISBN: 9781681744261
lang: en
publisher: Ingram
series: IOP Concise Physics
Type: book
Форматы: EPUB
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